Object-Oriented Programming Explained with a Piano

If you’ve ever played or even seen a piano, you already understand the basics of Object-Oriented Programming (OOP). Let’s break it down: 1. Objects and Classes In OOP, everything is an object, and objects belong to classes. A class is like a blueprint, while an object is an actual instance of that blueprint. 2. AttributesContinue reading “Object-Oriented Programming Explained with a Piano”